Stephen Case
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Language Classroom Content & Pedagogy Teaching Game-Based Learning in an EFL Setting more
Mon, Nov 15, 11:25-11:50 Asia/Tokyo
This presentation highlights the implementation of a content and language integrated learning (CLIL) curriculum that was designed to instruct would-be teachers on the principles of game based learning (GBL) within their English language classes. Reasons for doing so stemmed from a desire to go beyond simple ESL instruction and provide students with tools that would better prepare them for their future jobs as teachers. Games used and made by students in class are demonstrated throughout.